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Post by Edem on Mar 31, 2006 10:31:18 GMT
With the most recent patch, two outposts appeard in Kryta. The luxon one (with a giant turtle) is in North Kryta Province, near the swirl that leads to Nebo Terrace. The kurzick one is in Nebo Terrace, right at the Dwayna statue. There's only some peasants there yet, but I'm sure there will be more soon...
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Post by Sir Smeg on Mar 31, 2006 14:31:09 GMT
I've been to see them, and I warn all you bunnies to stay away! Both camps are nothing more than missionary settlements, spreading poisonous Canthan beliefs in the peaceful (ostensibly ) continent of Tyria. Do not trust these Luxon or Kurzick emissaries; they would spread their foul war across the whole world if they could. Their struggles are foreign to us noble Tyrians, and should remain so!
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Post by Edem on Apr 2, 2006 11:30:45 GMT
As some of you might have noticed, a Luxon guy and a Kurzick girl appeared in Lion's Arch, near the gates. They both offer a quest named "Can't We Get Along". Both quests give 2500XP, and 250 faction points to the corresponding faction. The quests are rather easy, you just have to talk to a guy in each new settlements - can be done with lowest level characters too, you only need someone to get you to the swirl between Nebo Terrace and North Kryta Province, because there are no monsters between that swirl and the settlements. I guess the quests will disappear in some days, like the previous two settlement-estabilishing quests did, and I guess they are connected to a possibly upcoming event.
Happy XP farming.
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Post by Edem on Apr 8, 2006 14:29:48 GMT
I guess the "Can't We Get Along" quests were removed, because two new quests appeared. "Destroy the Kurzicks", given by Seaguard Ekarus in the Luxon Settlement; reward: 5.000XP and 500 Luxon Faction points. "Destroy the Luxons", given by Baron Ulrikar in the Kurzick Settlement; reward: 5.000XP and 500 Kurzick Faction points.
Both quests are about meeting a group of Luxon/Kurzick villagers near the enemy settlement then slaughter everyone.
edit: If you take one of the quests, you can't take the other until you abandon it. If you complete one of the quests, you can't take the other at all.
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